GraFx studio integration
GraFx studio is a client side browser application. It contains 3 elements
- The Editor SDK
- The workspace
- Your application
The Editor SDK is an open source SDK that connects the Editor Engine (also referenced as "The Canvas") which renders your document. This engine does not have tools (aka the Editor Engine).
The Workspace is the set of panels and elements pre-built by CHILI publish to interact with your document canvas aka the Editor SDK. The workspace will NOT be covered in this first version.
Your application is the custom code that will make it your application, also referenced as "the integration".
[Next up: setting up your Local environment](\GraFx-Studio\integration\environment)
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I want to: Integrate the editor
To integrate GraFx Studio you will make use of the editor SDK. This SDK dynamically loads the editor engine and can be integrated in a custom application.
We have SDK reference documentation and the SDK codebase is open sourced.
To make life easier, we have created a couple of demo integrations, so you don't have to start from scratch.
You can use this script in your HTML to always get the latest SDK version:
Or you can use NPM to install a specific SDK version, with the following command:
stateChanged event will be deprecated
You should subscribe to specific events instead of the global stateChanged event, which will be deprecated soon. You can find the available events in the documentation or in the code.
On the top left of the editor canvas there is a button to open the debug panel. This panel shows a log of all interactions with the editor engine. This can help while building your integration.
With a GraFx Connector you can connect GraFx Studio to a resource provider.
We prepared a GraFx Connector template that you can use to create a custom media connector to connect with your DAM system or to add hardcoded image URLs. With this media connector you can assign your own assets to image frames in GraFx Studio.
In the demo integrations project there is an example that shows how to set up and use a very simple media connector. When your custom connector is ready, you can use this example as inspiration to set it up and start using it.