GraFx Studio Overview
This is a quick start guide to get you started with the Studio SDK, usingBun as our JavaScript runtime & toolkit, because it is more user-friendliness. Our end goal is to familiarize you with the basics of setting up a project using the Studio SDK to load and interact with the editor engine.
What You'll Need for Production
To deploy your project in a live environment, ensure you have:
- JavaScript Engine: Node.js recommended. For simplicity, this guide uses Bun.
- Bundler: Bundlers package your code into a single file, essential for StudioSDK which is an exteranl project. Common choices include webpack, esbuild, and parcel.
- Web Server: Required to deliver your files over HTTP to avoid errors.
However, for production purposes, we currently suggest using node.
Guide Requirements
However, for this guide, you need only two things:
bun
a JavaScript engine which you can install here. Bun comes with easy API for serving files over HTTP and a bundler built in.- An integration token, which you need to generate here: integration