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Release notes

GraFx Publisher

Boost Platform Performance

GraFx Publisher comes with more than just a name change, this year it is all about improving platform performance. We've listened to your feedback and revamped our platform infrastructure to deliver blazing-fast file operations, including moving, copying, and deleting. This means you can work efficiently even in large environments! 🚀

GraFx Studio

Version 0.117.1, using Studio SDK 0.117.0

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Improvements

  • When applying a blend mode to a text frame you automatically go out of text edit mode (this way you can see the effect of the blend mode, because it is not applied while in text edit mode)
  • You can now easily download the JSON file of the template with a "Download doc" trigger in the debug panel

Fixes

  • Fixed issue with MacBook being detected as a mobile device, causing issues with frame handles
  • Fixed issue with opacity not being applied to fill and stroke for shapes
  • Fixed issue when using a swatch as fill color for shapes, which caused the shape color to not change immediately on the canvas when the swatch color is changed
  • Fixed issue with text not being selectable with the Text tool when a blend mode is applied to the text frame
Note for integrators

There is a minor breaking change in the Studio SDK's typings. It basically boils down to changing the import for the Id type, you can do it as follows:
Change import { Id } from '@chili-publish/studio-sdk/lib/types/CommonTypes'
To import { Id } from '@chili-publish/studio-sdk'
For more information, please check out the SDK release notes.

Infrastructure update

Your CHILI GraFx infrastructure has been upgraded to have the latest update.

With this update, we’re implementing platform infrastructure changes that greatly enhance performance.

The update does require planned downtime, and will be transparant for you.

The update will be implemented (starting April 5) gradually on all tenants, and will happen over the following days and weeks.

GraFx Studio

Version 0.116.2, using Studio SDK 0.116.0

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Features

  • You can now add rectangle, ellipse, and polygon shapes to your design, by using a new Shape tool in the left toolbar. In the properties panel, you can set a blend mode and change the fill and stroke color, to customize as you want. (There are still a couple of known issues, which will be addressed in the next release!)

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Improvements

  • You can select text on the page when the Text tool is active (previously it would create a new text frame instead)
  • The layout name above the page is not scaled when zooming in or out
  • Blend mode is not applied when in text edit mode (this makes editing text easier)
  • Internal optimization to significantly increase the performance or rendering frames on the canvas

Fixes

  • Fixed issue with the Width and Height properties both getting an override when only one of the two was changed
  • Fixed issue with changing a font in a text frame when the animation is paused inside an animation block for that frame

GraFx Publisher

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Sandbox Release

Information related to your Sandbox.

When the update is in production, another release note will be added.

Your CHILI GraFx sandbox has the latest update to GraFx Publisher

  • Our goal: Improve performance in handling templates, documents, assets.
  • Our ask: Test in your sandbox now, and send us your feedback.

With this update, we’re implementing a new platform infrastructure that greatly enhances performance. We urge you to test GraFx Publisher on your sandbox environment to experience this new level of performance for yourself.

GraFx Studio

Version 0.114.1, using Studio SDK 0.114.0

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Features

  • We added 15 blend modes that can be applied to your image and text content to improve your template design

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Improvements

  • Animation snaps to 0,1 seconds on the timeline, which makes it easier to align the animation of multiple frames

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  • Frames are only selectable and editable on the canvas while they are visible in the animation (this fixes some issues with entering text edit mode)
  • While in text edit mode, you can now also edit the frame properties and change the copyfitting settings

Fixes

  • Fixed some issues with the color picker component to select a custom color or a swatch or to change the opacity
  • Fixed issue where fonts were not loaded when the dialog to add fonts was opened too quickly

GraFx Studio

Version 0.111.2, using Studio SDK 0.111.0

Features

  • You can constrain the proportions of a frame while resizing to preserve the aspect ratio

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  • There is a new dropdown menu that allows you to control the zoom level
  • A warning icon appears when part of your text is not visible because it doesn't fit inside the text frame

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Improvements

  • Variable settings panel does not close automatically anymore, it stays open until you manually close it

Fixes

  • Fixed issue where copyfitting property was not shown in yellow when it has an override
  • Fixed issue where variable settings panel was only opened on second click
  • Fixed issue with Media panel being empty when opened too fast

GraFx Studio

Version 0.107.4, using Studio SDK 0.107.0

Features

  • You can make the content of an image frame variable by inserting an image variable
  • You can browse your media and assign an image to an image variable

Improvements

  • The template is automatically zoomed to page when opened or when switching to another layout
  • Added tooltips to the sidebar and header bar
  • Added a loading indication while media previews are loading
  • The variable settings panel is not opened when a new variable is created
  • The variable name is truncated in the variable tag when it doesn't fit in the text frame, to prevent text overflow

Fixes

  • Fixed issue with resetting an override on the image fit mode
  • Fixed issue with undo/redo of creating a new variable
  • Fixed issue with undo/redo of creating a new layout
  • Because of issues with calculating the number of occurrences of a variable, it's hidden in the variable list until the number is reliable
  • Fixed infinite API calls when navigating to the bottom of the Media panel
  • Media details are now retrieved using the new details(id) connector method
  • Fixed issues with server-side rendering